2021 / Monsoon Sem / Re-imagining the Vernacular TOI-1

Sanjana Mahadevan

Adorning identities - Motifs, colours and experiences

Jay Thakkar (Tutor)

Kamna Vyas (Teaching Associate)

The tree of life - a widely used, intricate Kalamkari motif can be used to represent various concepts and is a recurring theme of representation in my work this semester. 'The Roots of Culture' - An illustrated storybook for children rooted to the cultural context of Chennai, 'The Branches of Time' - A timeline and storyboard depicting life in lockdown, 'The Leaves of Craft' - An experiential map and postcards that represent the clothing of craft communities and 'The Fruits of Workshops', all led to the final game design 'Ajrakhpur' - based on the motifs and processes in Ajrakh block printing.

Ajrakhpur' - components of the game.


Ajrakhpur' - thematic and rule booklets.


Player mats designed for the game 'Ajrakhpur'.


Ajrakhpur' - packaging and physical components.


Ajrakhpur' - detailed pictures of the game and its components.


Ajrakhpur' - box design, branding and components.


Adorning Identities - an experiential story map.


Adorning Identities - field work and postcards.


A timeline and storyboard depicted through the motif 'the tree of life'.


Who Will Be Raja? - An illustrated storybook for children.